Class

LinkFormView (link/ui)

@ckeditor/ckeditor5-link/src/ui/linkformview

class

The link form view controller class.

See LinkFormView.

Filtering

Properties

Methods

  • constructor( locale, linkCommand )

    Creates an instance of the LinkFormView class.

    Also see render.

    Parameters

    locale : Locale

    The localization services instance.

    linkCommand : LinkCommand

    Reference to LinkCommand.

  • inherited

    bind( bindProperties ) → MultiBindChain

    Binds observable properties to other objects implementing the Observable interface.

    Read more in the dedicated guide covering the topic of property bindings with some additional examples.

    Consider two objects: a button and an associated command (both Observable).

    A simple property binding could be as follows:

    button.bind( 'isEnabled' ).to( command, 'isEnabled' );
    

    or even shorter:

    button.bind( 'isEnabled' ).to( command );
    

    which works in the following way:

    • button.isEnabled instantly equals command.isEnabled,
    • whenever command.isEnabled changes, button.isEnabled will immediately reflect its value.

    Note: To release the binding, use unbind.

    You can also "rename" the property in the binding by specifying the new name in the to() chain:

    button.bind( 'isEnabled' ).to( command, 'isWorking' );
    

    It is possible to bind more than one property at a time to shorten the code:

    button.bind( 'isEnabled', 'value' ).to( command );
    

    which corresponds to:

    button.bind( 'isEnabled' ).to( command );
    button.bind( 'value' ).to( command );
    

    The binding can include more than one observable, combining multiple data sources in a custom callback:

    button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible',
    	( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );
    

    Using a custom callback allows processing the value before passing it to the target property:

    button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
    

    It is also possible to bind to the same property in an array of observables. To bind a button to multiple commands (also Observables) so that each and every one of them must be enabled for the button to become enabled, use the following code:

    button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled',
    	( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );
    

    Parameters

    bindProperties : Array<'off' | 'on' | 'once' | 'listenTo' | 'stopListening' | 'fire' | 'delegate' | 'stopDelegating' | 'set' | 'bind' | 'unbind' | 'decorate' | 'element' | 'template' | 'focus' | 'destroy' | 'children' | 'render' | 'isRendered' | 'locale' | 't' | 'viewUid' | 'bindTemplate' | 'createCollection' | 'registerChild' | 'deregisterChild' | 'setTemplate' | 'extendTemplate' | 'focusTracker' | 'keystrokes' | 'saveButtonView' | 'cancelButtonView' | 'urlInputView' | 'getDecoratorSwitchesState'>

    Observable properties that will be bound to other observable(s).

    Returns

    MultiBindChain

    The bind chain with the to() and toMany() methods.

  • inherited

    bind( bindProperty1, bindProperty2 ) → DualBindChain<K1, LinkFormView[ K1 ], K2, LinkFormView[ K2 ]>

    Binds observable properties to other objects implementing the Observable interface.

    Read more in the dedicated guide covering the topic of property bindings with some additional examples.

    Consider two objects: a button and an associated command (both Observable).

    A simple property binding could be as follows:

    button.bind( 'isEnabled' ).to( command, 'isEnabled' );
    

    or even shorter:

    button.bind( 'isEnabled' ).to( command );
    

    which works in the following way:

    • button.isEnabled instantly equals command.isEnabled,
    • whenever command.isEnabled changes, button.isEnabled will immediately reflect its value.

    Note: To release the binding, use unbind.

    You can also "rename" the property in the binding by specifying the new name in the to() chain:

    button.bind( 'isEnabled' ).to( command, 'isWorking' );
    

    It is possible to bind more than one property at a time to shorten the code:

    button.bind( 'isEnabled', 'value' ).to( command );
    

    which corresponds to:

    button.bind( 'isEnabled' ).to( command );
    button.bind( 'value' ).to( command );
    

    The binding can include more than one observable, combining multiple data sources in a custom callback:

    button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible',
    	( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );
    

    Using a custom callback allows processing the value before passing it to the target property:

    button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
    

    It is also possible to bind to the same property in an array of observables. To bind a button to multiple commands (also Observables) so that each and every one of them must be enabled for the button to become enabled, use the following code:

    button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled',
    	( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );
    

    Type parameters

    K1
    K2

    Parameters

    bindProperty1 : K1

    Observable property that will be bound to other observable(s).

    bindProperty2 : K2

    Observable property that will be bound to other observable(s).

    Returns

    DualBindChain<K1, LinkFormView[ K1 ], K2, LinkFormView[ K2 ]>

    The bind chain with the to() and toMany() methods.

  • inherited

    bind( bindProperty ) → SingleBindChain<K, LinkFormView[ K ]>

    Binds observable properties to other objects implementing the Observable interface.

    Read more in the dedicated guide covering the topic of property bindings with some additional examples.

    Consider two objects: a button and an associated command (both Observable).

    A simple property binding could be as follows:

    button.bind( 'isEnabled' ).to( command, 'isEnabled' );
    

    or even shorter:

    button.bind( 'isEnabled' ).to( command );
    

    which works in the following way:

    • button.isEnabled instantly equals command.isEnabled,
    • whenever command.isEnabled changes, button.isEnabled will immediately reflect its value.

    Note: To release the binding, use unbind.

    You can also "rename" the property in the binding by specifying the new name in the to() chain:

    button.bind( 'isEnabled' ).to( command, 'isWorking' );
    

    It is possible to bind more than one property at a time to shorten the code:

    button.bind( 'isEnabled', 'value' ).to( command );
    

    which corresponds to:

    button.bind( 'isEnabled' ).to( command );
    button.bind( 'value' ).to( command );
    

    The binding can include more than one observable, combining multiple data sources in a custom callback:

    button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible',
    	( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );
    

    Using a custom callback allows processing the value before passing it to the target property:

    button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
    

    It is also possible to bind to the same property in an array of observables. To bind a button to multiple commands (also Observables) so that each and every one of them must be enabled for the button to become enabled, use the following code:

    button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled',
    	( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );
    

    Type parameters

    K

    Parameters

    bindProperty : K

    Observable property that will be bound to other observable(s).

    Returns

    SingleBindChain<K, LinkFormView[ K ]>

    The bind chain with the to() and toMany() methods.

  • inherited

    createCollection( [ views ] ) → ViewCollection<T>

    Creates a new collection of views, which can be used as children of this view.

    class SampleView extends View {
    	constructor( locale ) {
    		super( locale );
    
    		const child = new ChildView( locale );
    		this.items = this.createCollection( [ child ] );
     *
    		this.setTemplate( {
    			tag: 'p',
    
    			// `items` collection will render here.
    			children: this.items
    		} );
    	}
    }
    
    const view = new SampleView( locale );
    view.render();
    
    // It will append <p><child#element></p> to the <body>.
    document.body.appendChild( view.element );
    

    Type parameters

    T : extends [object Object] = default

    Parameters

    [ views ] : Iterable<T>

    Initial views of the collection.

    Returns

    ViewCollection<T>

    A new collection of view instances.

  • inherited

    decorate( methodName ) → void

    Turns the given methods of this object into event-based ones. This means that the new method will fire an event (named after the method) and the original action will be plugged as a listener to that event.

    Read more in the dedicated guide covering the topic of decorating methods with some additional examples.

    Decorating the method does not change its behavior (it only adds an event), but it allows to modify it later on by listening to the method's event.

    For example, to cancel the method execution the event can be stopped:

    class Foo extends ObservableMixin() {
    	constructor() {
    		super();
    		this.decorate( 'method' );
    	}
    
    	method() {
    		console.log( 'called!' );
    	}
    }
    
    const foo = new Foo();
    foo.on( 'method', ( evt ) => {
    	evt.stop();
    }, { priority: 'high' } );
    
    foo.method(); // Nothing is logged.
    

    Note: The high priority listener has been used to execute this particular callback before the one which calls the original method (which uses the "normal" priority).

    It is also possible to change the returned value:

    foo.on( 'method', ( evt ) => {
    	evt.return = 'Foo!';
    } );
    
    foo.method(); // -> 'Foo'
    

    Finally, it is possible to access and modify the arguments the method is called with:

    method( a, b ) {
    	console.log( `${ a }, ${ b }`  );
    }
    
    // ...
    
    foo.on( 'method', ( evt, args ) => {
    	args[ 0 ] = 3;
    
    	console.log( args[ 1 ] ); // -> 2
    }, { priority: 'high' } );
    
    foo.method( 1, 2 ); // -> '3, 2'
    

    Parameters

    methodName : 'off' | 'on' | 'once' | 'listenTo' | 'stopListening' | 'fire' | 'delegate' | 'stopDelegating' | 'set' | 'bind' | 'unbind' | 'decorate' | 'element' | 'template' | 'focus' | 'destroy' | 'children' | 'render' | 'isRendered' | 'locale' | 't' | 'viewUid' | 'bindTemplate' | 'createCollection' | 'registerChild' | 'deregisterChild' | 'setTemplate' | 'extendTemplate' | 'focusTracker' | 'keystrokes' | 'saveButtonView' | 'cancelButtonView' | 'urlInputView' | 'getDecoratorSwitchesState'

    Name of the method to decorate.

    Returns

    void
  • inherited

    delegate( events ) → EmitterMixinDelegateChain

    Delegates selected events to another Emitter. For instance:

    emitterA.delegate( 'eventX' ).to( emitterB );
    emitterA.delegate( 'eventX', 'eventY' ).to( emitterC );
    

    then eventX is delegated (fired by) emitterB and emitterC along with data:

    emitterA.fire( 'eventX', data );
    

    and eventY is delegated (fired by) emitterC along with data:

    emitterA.fire( 'eventY', data );
    

    Parameters

    events : Array<string>

    Event names that will be delegated to another emitter.

    Returns

    EmitterMixinDelegateChain
  • inherited

    deregisterChild( children ) → void

    The opposite of registerChild. Removes a child view from this view instance. Once removed, the child is no longer managed by its parent, e.g. it can safely become a child of another parent view.

    Parameters

    children : View<HTMLElement> | Iterable<View<HTMLElement>>

    Child views to be removed.

    Returns

    void

    Related:

  • destroy() → void

    Recursively destroys the view instance and child views added by registerChild and residing in collections created by the createCollection.

    Destruction disables all event listeners:

    • created on the view, e.g. view.on( 'event', () => {} ),
    • defined in the template for DOM events.

    Returns

    void
  • inherited

    extendTemplate( definition ) → void

    Extends the template of the view with with given definition.

    A shorthand for:

    Template.extend( view.template, definition );
    

    Note: Is requires the template to be already set. See setTemplate.

    Parameters

    definition : Partial<TemplateDefinition>

    Definition which extends the template.

    Returns

    void
  • inherited

    fire( eventOrInfo, args ) → GetEventInfo<TEvent>[ 'return' ]

    Fires an event, executing all callbacks registered for it.

    The first parameter passed to callbacks is an EventInfo object, followed by the optional args provided in the fire() method call.

    Type parameters

    TEvent : extends BaseEvent

    The type describing the event. See BaseEvent.

    Parameters

    eventOrInfo : GetNameOrEventInfo<TEvent>

    The name of the event or EventInfo object if event is delegated.

    args : TEvent[ 'args' ]

    Additional arguments to be passed to the callbacks.

    Returns

    GetEventInfo<TEvent>[ 'return' ]

    By default the method returns undefined. However, the return value can be changed by listeners through modification of the evt.return's property (the event info is the first param of every callback).

  • focus() → void

    Focuses the fist _focusables in the form.

    Returns

    void
  • getDecoratorSwitchesState() → Record<string, boolean>

    Obtains the state of the switch buttons representing manual link decorators in the LinkFormView.

    Returns

    Record<string, boolean>

    Key-value pairs, where the key is the name of the decorator and the value is its state.

  • inherited

    listenTo( emitter, event, callback, [ options ] ) → void

    Registers a callback function to be executed when an event is fired in a specific (emitter) object.

    Events can be grouped in namespaces using :. When namespaced event is fired, it additionally fires all callbacks for that namespace.

    // myEmitter.on( ... ) is a shorthand for myEmitter.listenTo( myEmitter, ... ).
    myEmitter.on( 'myGroup', genericCallback );
    myEmitter.on( 'myGroup:myEvent', specificCallback );
    
    // genericCallback is fired.
    myEmitter.fire( 'myGroup' );
    // both genericCallback and specificCallback are fired.
    myEmitter.fire( 'myGroup:myEvent' );
    // genericCallback is fired even though there are no callbacks for "foo".
    myEmitter.fire( 'myGroup:foo' );
    

    An event callback can stop the event and set the return value of the fire method.

    Type parameters

    TEvent : extends BaseEvent

    The type describing the event. See BaseEvent.

    Parameters

    emitter : Emitter

    The object that fires the event.

    event : TEvent[ 'name' ]

    The name of the event.

    callback : GetCallback<TEvent>

    The function to be called on event.

    [ options ] : CallbackOptions

    Additional options.

    Returns

    void
  • inherited

    listenTo( emitter, event, callback, [ options ] ) → void

    Registers a callback function to be executed when an event is fired in a specific (emitter) object.

    Events can be grouped in namespaces using :. When namespaced event is fired, it additionally fires all callbacks for that namespace.

    // myEmitter.on( ... ) is a shorthand for myEmitter.listenTo( myEmitter, ... ).
    myEmitter.on( 'myGroup', genericCallback );
    myEmitter.on( 'myGroup:myEvent', specificCallback );
    
    // genericCallback is fired.
    myEmitter.fire( 'myGroup' );
    // both genericCallback and specificCallback are fired.
    myEmitter.fire( 'myGroup:myEvent' );
    // genericCallback is fired even though there are no callbacks for "foo".
    myEmitter.fire( 'myGroup:foo' );
    

    An event callback can stop the event and set the return value of the fire method.

    Type parameters

    TEvent : extends BaseEvent

    The type describing the event. See BaseEvent.

    Parameters

    emitter : Emitter

    The object that fires the event.

    event : TEvent[ 'name' ]

    The name of the event.

    callback : GetCallback<TEvent>

    The function to be called on event.

    [ options ] : GetCallbackOptions<TEvent>

    Additional options.

    Returns

    void
  • inherited

    listenTo( emitter, event, callback, [ options ] ) → void

    Registers a callback function to be executed when an event is fired in a specific Emitter or DOM Node. It is backwards compatible with listenTo.

    Type parameters

    K : extends keyof DomEventMap

    Parameters

    emitter : Node | Window

    The object that fires the event.

    event : K

    The name of the event.

    callback : ( LinkFormView, EventInfo<string, unknown>, DomEventMap[ K ] ) => void

    The function to be called on event.

    [ options ] : object

    Additional options.

    Returns

    void
  • inherited

    off( event, callback ) → void

    Stops executing the callback on the given event. Shorthand for this.stopListening( this, event, callback ).

    Parameters

    event : string

    The name of the event.

    callback : Function

    The function to stop being called.

    Returns

    void
  • inherited

    on( event, callback, [ options ] ) → void

    Registers a callback function to be executed when an event is fired.

    Shorthand for this.listenTo( this, event, callback, options ) (it makes the emitter listen on itself).

    Type parameters

    TEvent : extends BaseEvent

    The type descibing the event. See BaseEvent.

    Parameters

    event : TEvent[ 'name' ]

    The name of the event.

    callback : GetCallback<TEvent>

    The function to be called on event.

    [ options ] : GetCallbackOptions<TEvent>

    Additional options.

    Returns

    void
  • inherited

    once( event, callback, [ options ] ) → void

    Registers a callback function to be executed on the next time the event is fired only. This is similar to calling on followed by off in the callback.

    Type parameters

    TEvent : extends BaseEvent

    The type descibing the event. See BaseEvent.

    Parameters

    event : TEvent[ 'name' ]

    The name of the event.

    callback : GetCallback<TEvent>

    The function to be called on event.

    [ options ] : GetCallbackOptions<TEvent>

    Additional options.

    Returns

    void
  • inherited

    registerChild( children ) → void

    Registers a new child view under the view instance. Once registered, a child view is managed by its parent, including rendering and destruction.

    To revert this, use deregisterChild.

    class SampleView extends View {
    	constructor( locale ) {
    		super( locale );
    
    		this.childA = new SomeChildView( locale );
    		this.childB = new SomeChildView( locale );
    
    		this.setTemplate( { tag: 'p' } );
    
    		// Register the children.
    		this.registerChild( [ this.childA, this.childB ] );
    	}
    
    	render() {
    		super.render();
    
    		this.element.appendChild( this.childA.element );
    		this.element.appendChild( this.childB.element );
    	}
    }
    
    const view = new SampleView( locale );
    
    view.render();
    
    // Will append <p><childA#element><b></b><childB#element></p>.
    document.body.appendChild( view.element );
    

    Note: There's no need to add child views if they're already referenced in the template:

    class SampleView extends View {
    	constructor( locale ) {
    		super( locale );
    
    		this.childA = new SomeChildView( locale );
    		this.childB = new SomeChildView( locale );
    
    		this.setTemplate( {
    			tag: 'p',
    
     * 			// These children will be added automatically. There's no
     * 			// need to call registerChild for any of them.
    			children: [ this.childA, this.childB ]
    		} );
    	}
    
    	// ...
    }
    

    Parameters

    children : View<HTMLElement> | Iterable<View<HTMLElement>>

    Children views to be registered.

    Returns

    void
  • render() → void

    Recursively renders the view.

    Once the view is rendered:

    Note: The children of the view:

    In general, render() method is the right place to keep the code which refers to the element and should be executed at the very beginning of the view's life cycle.

    It is possible to extend the template before the view is rendered. To allow an early customization of the view (e.g. by its parent), such references should be done in render().

    class SampleView extends View {
    	constructor() {
    		this.setTemplate( {
    			// ...
    		} );
    	},
    
    	render() {
    		// View#element becomes available.
    		super.render();
    
    		// The "scroll" listener depends on #element.
    		this.listenTo( window, 'scroll', () => {
    			// A reference to #element would render the #template and make it non-extendable.
    			if ( window.scrollY > 0 ) {
    				this.element.scrollLeft = 100;
    			} else {
    				this.element.scrollLeft = 0;
    			}
    		} );
    	}
    }
    
    const view = new SampleView();
    
    // Let's customize the view before it gets rendered.
    view.extendTemplate( {
    	attributes: {
    		class: [
    			'additional-class'
    		]
    	}
    } );
    
    // Late rendering allows customization of the view.
    view.render();
    

    Returns

    void
  • inherited

    set( values ) → void

    Creates and sets the value of an observable properties of this object. Such a property becomes a part of the state and is observable.

    It accepts a single object literal containing key/value pairs with properties to be set.

    This method throws the observable-set-cannot-override error if the observable instance already has a property with the given property name. This prevents from mistakenly overriding existing properties and methods, but means that foo.set( 'bar', 1 ) may be slightly slower than foo.bar = 1.

    In TypeScript, those properties should be declared in class using declare keyword. In example:

    public declare myProp1: number;
    public declare myProp2: string;
    
    constructor() {
    	this.set( {
    		'myProp1: 2,
    		'myProp2: 'foo'
    	} );
    }
    

    Parameters

    values : object

    An object with name=>value pairs.

    Returns

    void
  • inherited

    set( name, value ) → void

    Creates and sets the value of an observable property of this object. Such a property becomes a part of the state and is observable.

    This method throws the observable-set-cannot-override error if the observable instance already has a property with the given property name. This prevents from mistakenly overriding existing properties and methods, but means that foo.set( 'bar', 1 ) may be slightly slower than foo.bar = 1.

    In TypeScript, those properties should be declared in class using declare keyword. In example:

    public declare myProp: number;
    
    constructor() {
    	this.set( 'myProp', 2 );
    }
    

    Type parameters

    K

    Parameters

    name : K

    The property's name.

    value : LinkFormView[ K ]

    The property's value.

    Returns

    void
  • inherited

    setTemplate( definition ) → void

    Sets the template of the view with with given definition.

    A shorthand for:

    view.setTemplate( definition );
    

    Parameters

    definition : TemplateDefinition

    Definition of view's template.

    Returns

    void
  • inherited

    stopDelegating( [ event ], [ emitter ] ) → void

    Stops delegating events. It can be used at different levels:

    • To stop delegating all events.
    • To stop delegating a specific event to all emitters.
    • To stop delegating a specific event to a specific emitter.

    Parameters

    [ event ] : string

    The name of the event to stop delegating. If omitted, stops it all delegations.

    [ emitter ] : Emitter

    (requires event) The object to stop delegating a particular event to. If omitted, stops delegation of event to all emitters.

    Returns

    void
  • inherited

    stopListening( [ emitter ], [ event ], [ callback ] ) → void

    Stops listening for events. It can be used at different levels:

    • To stop listening to a specific callback.
    • To stop listening to a specific event.
    • To stop listening to all events fired by a specific object.
    • To stop listening to all events fired by all objects.

    Parameters

    [ emitter ] : Emitter

    The object to stop listening to. If omitted, stops it for all objects.

    [ event ] : string

    (Requires the emitter) The name of the event to stop listening to. If omitted, stops it for all events from emitter.

    [ callback ] : Function

    (Requires the event) The function to be removed from the call list for the given event.

    Returns

    void
  • inherited

    stopListening( [ emitter ], [ event ], [ callback ] ) → void

    Stops listening for events. It can be used at different levels: It is backwards compatible with listenTo.

    • To stop listening to a specific callback.
    • To stop listening to a specific event.
    • To stop listening to all events fired by a specific object.
    • To stop listening to all events fired by all objects.

    Parameters

    [ emitter ] : Emitter | Node | Window

    The object to stop listening to. If omitted, stops it for all objects.

    [ event ] : string

    (Requires the emitter) The name of the event to stop listening to. If omitted, stops it for all events from emitter.

    [ callback ] : Function

    (Requires the event) The function to be removed from the call list for the given event.

    Returns

    void
  • inherited

    unbind( unbindProperties ) → void

    Removes the binding created with bind.

    // Removes the binding for the 'a' property.
    A.unbind( 'a' );
    
    // Removes bindings for all properties.
    A.unbind();
    

    Parameters

    unbindProperties : Array<'off' | 'on' | 'once' | 'listenTo' | 'stopListening' | 'fire' | 'delegate' | 'stopDelegating' | 'set' | 'bind' | 'unbind' | 'decorate' | 'element' | 'template' | 'focus' | 'destroy' | 'children' | 'render' | 'isRendered' | 'locale' | 't' | 'viewUid' | 'bindTemplate' | 'createCollection' | 'registerChild' | 'deregisterChild' | 'setTemplate' | 'extendTemplate' | 'focusTracker' | 'keystrokes' | 'saveButtonView' | 'cancelButtonView' | 'urlInputView' | 'getDecoratorSwitchesState'>

    Observable properties to be unbound. All the bindings will be released if no properties are provided.

    Returns

    void
  • private

    _createButton( label, icon, className, [ eventName ] ) → ButtonView

    Creates a button view.

    Parameters

    label : string

    The button label.

    icon : string

    The button icon.

    className : string

    The additional button CSS class name.

    [ eventName ] : string

    An event name that the ButtonView#execute event will be delegated to.

    Returns

    ButtonView

    The button view instance.

  • private

    _createFormChildren( manualDecorators ) → ViewCollection<View<HTMLElement>>

    Populates the children collection of the form.

    If manual decorators are configured in the editor, it creates an additional View wrapping all _manualDecoratorSwitches switch buttons corresponding to these decorators.

    Parameters

    manualDecorators : Collection<ManualDecorator>

    A reference to the collection of manual decorators stored in the link command.

    Returns

    ViewCollection<View<HTMLElement>>

    The children of link form view.

  • private

    _createManualDecoratorSwitches( linkCommand ) → ViewCollection<SwitchButtonView>

    Populates ViewCollection of SwitchButtonView made based on manualDecorators.

    Parameters

    linkCommand : LinkCommand

    A reference to the link command.

    Returns

    ViewCollection<SwitchButtonView>

    ViewCollection of switch buttons.

  • private

    _createUrlInput() → LabeledFieldView<InputTextView>

    Creates a labeled input view.

    Returns

    LabeledFieldView<InputTextView>

    Labeled field view instance.

Events

  • cancel( eventInfo )

    Fired when the form view is canceled, for example with a click on cancelButtonView.

    Parameters

    eventInfo : EventInfo

    An object containing information about the fired event.

  • inherited

    change:{property}( eventInfo, name, value, oldValue )

    Fired when a property changed value.

    observable.set( 'prop', 1 );
    
    observable.on<ObservableChangeEvent<number>>( 'change:prop', ( evt, propertyName, newValue, oldValue ) => {
    	console.log( `${ propertyName } has changed from ${ oldValue } to ${ newValue }` );
    } );
    
    observable.prop = 2; // -> 'prop has changed from 1 to 2'
    

    Parameters

    eventInfo : EventInfo

    An object containing information about the fired event.

    name : string

    The property name.

    value : TValue

    The new property value.

    oldValue : TValue

    The previous property value.

  • inherited

    render( eventInfo, <anonymous> )

    Event fired by the render method. Actual rendering is executed as a listener to this event with the default priority.

    See decorate for more information and samples.

    Parameters

    eventInfo : EventInfo

    An object containing information about the fired event.

    <anonymous> : Parameters<TObservable[ TName ]>
  • inherited

    set:{property}( eventInfo, name, value, oldValue )

    Fired when a property value is going to be set but is not set yet (before the change event is fired).

    You can control the final value of the property by using the event's return property.

    observable.set( 'prop', 1 );
    
    observable.on<ObservableSetEvent<number>>( 'set:prop', ( evt, propertyName, newValue, oldValue ) => {
    	console.log( `Value is going to be changed from ${ oldValue } to ${ newValue }` );
    	console.log( `Current property value is ${ observable[ propertyName ] }` );
    
    	// Let's override the value.
    	evt.return = 3;
    } );
    
    observable.on<ObservableChangeEvent<number>>( 'change:prop', ( evt, propertyName, newValue, oldValue ) => {
    	console.log( `Value has changed from ${ oldValue } to ${ newValue }` );
    } );
    
    observable.prop = 2; // -> 'Value is going to be changed from 1 to 2'
                         // -> 'Current property value is 1'
                         // -> 'Value has changed from 1 to 3'
    

    Note: The event is fired even when the new value is the same as the old value.

    Parameters

    eventInfo : EventInfo

    An object containing information about the fired event.

    name : string

    The property name.

    value : TValue

    The new property value.

    oldValue : TValue

    The previous property value.

  • submit( eventInfo )

    Fired when the form view is submitted (when one of the children triggered the submit event), for example with a click on saveButtonView.

    Parameters

    eventInfo : EventInfo

    An object containing information about the fired event.