I resolved that by replicating the FCKEditor object with a different name. I also nulled both objects for each use to overcome a memory resource problem I was observing:
var oFCKeditor = null; oFCKeditor = new FCKeditor( 'MyTextarea' ) ; oFCKeditor.BasePath = "/FCKeditor/" ; oFCKeditor.ReplaceTextarea() ;
var o2FCKeditor = null; o2FCKeditor = new FCKeditor( 'OtherTextarea' ) ; o2FCKeditor.BasePath = "/FCKeditor/" ; o2FCKeditor.ReplaceTextarea() ;
RE: Multiple Editors + textarea replace
var oFCKeditor = null;
oFCKeditor = new FCKeditor( 'MyTextarea' ) ;
oFCKeditor.BasePath = "/FCKeditor/" ;
oFCKeditor.ReplaceTextarea() ;
var o2FCKeditor = null;
o2FCKeditor = new FCKeditor( 'OtherTextarea' ) ;
o2FCKeditor.BasePath = "/FCKeditor/" ;
o2FCKeditor.ReplaceTextarea() ;
RE: Multiple Editors + textarea replace