After creation, the editor first shows its contents in a font that looks like Times New Roman, then quickly changes to the default font in fck_editorarea.css.
I set the initial contents of the editor via editorObj.Value = "some stuff", then call editorObj.Create().
Why is it showing it in the other font first? Can I prevent/fix that?
I set the initial contents of the editor via editorObj.Value = "some stuff", then call editorObj.Create().
Why is it showing it in the other font first? Can I prevent/fix that?
Re: Intial Fonts Changing on Load?
Why does the editor first show the content in one font, then switch to the correct css default font?
Perhaps I could work around it by setting the text contents AFTER the editor has completely loaded, but that's a little more complex and seems wasteful. And I don't even know that it would solve the problem.
Re: Intial Fonts Changing on Load?
Still seems inefficient and I wish I could fix this for my users (obviously, I can fix it for myself).
Any ideas?