I''ve actualy run into another issue, how can i get a referenc to the plugin? i've got a combo box and the idea is to beable to call a function in the plugin extenaly to populate it, now thanks to your firstpost i''ve got that working, however I can't think how to get a reference to the plugin so i can call the following: targetSpecialCombo.AddItem("cl", "Content Area Left");
obiouvlsy the targetSpecialCombo is passed as a paramter for everything else in the plugin so i'm at a loss as to how to grab the instance, is it something like using FCK.Plugins ??
the best way to learn how to do that kind of things (if you are unable to find another plugin that takes care of that) is using firebug and inspect the objects and their properties. Check the source code and help writing any documentation for anyone else having those questions.
Yeah, thanks but thats kinda of why im posting, i've been using firebug for the last few days to do most of the dev and the API dosent seem to be that we documented, I was hoping someone had the answer to this rather than where i should be looking, i just paid for a years support today so hopefully i'll have an answer soon if no one on here knows.
Re: Call plugin function from FCKEditor parent
Re: Call plugin function from FCKEditor parent
Re: Call plugin function from FCKEditor parent
targetSpecialCombo.AddItem("cl", "Content Area Left");
obiouvlsy the targetSpecialCombo is passed as a paramter for everything else in the plugin so i'm at a loss as to how to grab the instance, is it something like using FCK.Plugins ??
Thanks
Si
Re: Call plugin function from FCKEditor parent
Re: Call plugin function from FCKEditor parent