All,
I just found FCKeditor tonight, and it looks amazing. I've been reading all the documentation, but I seem to have one small problem. I'm used to dealing with ActionScript classes, and importing those as objects inside AIR.
How do you actually put FCKeditor inside your AIR app? In the "_samples" folder, I don't see any "source code." I can't find where it's pulling the MXML code to actually make the AIR app. I see the XML control file... but I just can't seem to find the actual MXML file. Can anyone help me out? Or, jsut tell me how to get FCKeditor in the App, and I think I can take it from there...
Thanks!
I just found FCKeditor tonight, and it looks amazing. I've been reading all the documentation, but I seem to have one small problem. I'm used to dealing with ActionScript classes, and importing those as objects inside AIR.
How do you actually put FCKeditor inside your AIR app? In the "_samples" folder, I don't see any "source code." I can't find where it's pulling the MXML code to actually make the AIR app. I see the XML control file... but I just can't seem to find the actual MXML file. Can anyone help me out? Or, jsut tell me how to get FCKeditor in the App, and I think I can take it from there...
Thanks!
Re: Adobe AIR - How to Insert Into Application
Adobe AIR compatibility has been introduced with FCKeditor 2.6 Beta 1. So, firstly, be sure you have that version,
You will find the _samples/adobeair folder there, which contains a sample AIR application. You should check this out.
You can also find some more information at our documentation.
Frederico Knabben
CKEditor Project Lead and CKSource Owner
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Re: Adobe AIR - How to Insert Into Application
thanks,
lordsiris
Re: Adobe AIR - How to Insert Into Application