You must append this script to the file fck_table.html in order to allow mod existing tables loaded into editor.
Hope this help
......// end of if ( ! bExists ) if (bExists) //mike's code { var iRows = document.getElementById('txtRows').value ; var iCols = document.getElementById('txtColumns').value ; originalRow = table.rows.length ; originalCol = table.rows[0].cells.length ; if(iRows != originalRow) { if(iRows < originalRow) { k = originalRow - iRows; for(m = 1; m <= k; m++) { table.deleteRow(originalRow - m); } } else { for ( var r = originalRow ; r < iRows ; r++ ) { var oRow = table.insertRow(-1) ; for ( var c = 0 ; c < iCols ; c++ ) { var oCell = oRow.insertCell(-1) ; oCell.innerHTML = " " ; } } } }// end if rows if(iCols != originalCol) { if(iCols < originalCol) { k = originalCol - iCols; for(r = 0; r < originalRow; r++) { for(m = 1; m <= k; m++) { table.rows[r].deleteCell(originalCol - m); } } } else { for ( var r = 0 ; r < originalRow ; r++ ) { var oRow = table.rows[r]; for ( var c = originalCol ; c < iCols ; c++ ) { var oCell = oRow.insertCell(-1) ; oCell.innerHTML = " " ; } } } }// end if cols oEditor.FCK.InsertElement( table ) ; }// end mike's code .....
Hope this help
RE: A way to allow editing existing tables
What does this do ?
RE: A way to allow editing existing tables
This script solve the problem.
I dunno if this is my fault or a bug, but when i try to edit a table the fields "Cell" and "Row" are disabled.
Bye
RE: A way to allow editing existing tables
RE: A way to allow editing existing tables