Hi guys - I finally started on the Konqueror port for this beast, and have already run into a snag - I'm working my way through fckscriptloader.js and have found that Konqueror does not appear to have an onload event which can be attached to created 'script' elements.
So - anyone know one that I've missed?
I've thought of a workaround, but it's a bit tedious - each loaded script would be amended to call the FCKScriptLoaded_OnLoad itself. It's an ugly solution, so I'd prefer not to use it.
Kae
So - anyone know one that I've missed?
I've thought of a workaround, but it's a bit tedious - each loaded script would be amended to call the FCKScriptLoaded_OnLoad itself. It's an ugly solution, so I'd prefer not to use it.
Kae
RE: onload for Konqueror
Safari is based on the khtml render engine. So is Konqueror. Once the editor works in Safari, it should work in Konqueror. I remember FCK saying something about onload() in his safari bug report. Look here, http://www.fckeditor.net/safari.html for more details.
Chris
RE: onload for Konqueror
I use that extensively in other sites, and have no problems with the like of Safari and Konqueror.
I think the only times when it might fall down are when loading files that are not JavaScript (and can't have JavaScript embedded in them), but I think that those would be pretty rare.
I won't be able to get anything done for that this weekend (got a Stag night organised!), but hopefully next week I'll have a basic Konqueror-compatible version up and running.
Kae