I put together the following files for the ckeditor-dev project:
- ckeditor-dev/_thirdparty/wget_win32/wget.exe
- cekditor-dev/_thirdparty/wget_win32/readme.txt
- ckeditor-dev/builder/build.bat
This basically enables a "build" of ckeditor on Windows machines. The wget.exe comes from: http://users.ugent.be/~bpuype/wget/
I don't know if you guys manage a "process" for approving Third Party executables? This version of wget is three years old 2/2010, but it self contains all the necessary DLLs to make completely stand-alone. I wanted to ask before I commited it...
The build.bat is just an MS-DOS version of the build.sh that implements the same process of downloading/upgrade ckbuilder.jar and then using that to build ckeditor.

There is no need to use wget
When working on CKEditor 4 we switched to Git. If you work on Windows, then one of the first things you should install to work with Git is msysgit.
It provides "Git Bash" which among many other things, offers curl. The build.sh script will work fine on Windows, as long as you execute it in "Git Bash".
We're talking about a pure development stuff, so I guess the requirement to use Git Bash is acceptable. It's very easy to install, and as I mentioned before it offers an useful environment with all other things that we usually miss in Windows: diff, grep, tar, sed and so on.
So, I think there is no need to put wget into the dev folder.
Wiktor Walc
CTO, CKSource - http://cksource.com
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