LiferayCKEditor 3 APIFCKEditor 2 APIcompared to 3's API docs
FCKEditor 2 API
function getHTML() {
return FCKeditorAPI.GetInstance("FCKeditor1").GetXHTML();
}
function getText() {
return FCKeditorAPI.GetInstance("FCKeditor1").GetXHTML();
}
function setHTML(value) {
FCKeditorAPI.GetInstance("FCKeditor1").SetHTML(value);
}CKEditor 3 API
function getHTML() {
return CKEDITOR.instances.editor1.getData();
}
function getText() {
return CKEDITOR.instances.editor1.getData();
}
function setHTML(value) {
CKEDITOR.instances.editor1.setData(value);
}var editor = CKEDITOR.replace('editor1');editor.setData(value);

Re: Upgrading from API 2 to 3
Developer's guide
Re: Upgrading from API 2 to 3
Thanks for your help. Is there an active IRC channel for this type of discussion? I have more questions.
For instance, does FCKConfig.ToolbarSets["liferay"] = [ stuff ]; become config.toolbar_liferay = [ stuff ];? At first glance, it seems incorrect that I would modify the name of the array like that.
Re: Upgrading from API 2 to 3