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Badge

Api-class icon class

A helper that enables the badge feature in the editor and renders a custom view next to the bottom of the editable element (editor root, source editing area, etc.) when the editor is focused.

Properties

Methods

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    constructor( editor, options = { [options.balloonClass] } )
    protected

    Creates a badge for a given editor. The feature is initialized on Editor#ready event.

    Parameters

    editor : Editor
    options : object
    Properties
    [ options.balloonClass ] : string

    Defaults to {}

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    delegate( events ) → EmitterMixinDelegateChain
    inherited

    Delegates selected events to another Emitter. For instance:

    emitterA.delegate( 'eventX' ).to( emitterB );
    emitterA.delegate( 'eventX', 'eventY' ).to( emitterC );
    
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    then eventX is delegated (fired by) emitterB and emitterC along with data:

    emitterA.fire( 'eventX', data );
    
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    and eventY is delegated (fired by) emitterC along with data:

    emitterA.fire( 'eventY', data );
    
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    Parameters

    events : Array<string>

    Event names that will be delegated to another emitter.

    Returns

    EmitterMixinDelegateChain
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    destroy() → void

    Destroys the badge along with its view.

    Returns

    void
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    fire( eventOrInfo, args ) → GetEventInfo<TEvent>[ 'return' ]
    inherited

    Fires an event, executing all callbacks registered for it.

    The first parameter passed to callbacks is an EventInfo object, followed by the optional args provided in the fire() method call.

    Type parameters

    TEvent : extends BaseEvent

    The type describing the event. See BaseEvent.

    Parameters

    eventOrInfo : GetNameOrEventInfo<TEvent>

    The name of the event or EventInfo object if event is delegated.

    args : TEvent[ 'args' ]

    Additional arguments to be passed to the callbacks.

    Returns

    GetEventInfo<TEvent>[ 'return' ]

    By default the method returns undefined. However, the return value can be changed by listeners through modification of the evt.return's property (the event info is the first param of every callback).

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    listenTo( emitter, event, callback, [ options ] ) → void
    inherited

    Registers a callback function to be executed when an event is fired in a specific (emitter) object.

    Events can be grouped in namespaces using :. When namespaced event is fired, it additionally fires all callbacks for that namespace.

    // myEmitter.on( ... ) is a shorthand for myEmitter.listenTo( myEmitter, ... ).
    myEmitter.on( 'myGroup', genericCallback );
    myEmitter.on( 'myGroup:myEvent', specificCallback );
    
    // genericCallback is fired.
    myEmitter.fire( 'myGroup' );
    // both genericCallback and specificCallback are fired.
    myEmitter.fire( 'myGroup:myEvent' );
    // genericCallback is fired even though there are no callbacks for "foo".
    myEmitter.fire( 'myGroup:foo' );
    
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    An event callback can stop the event and set the return value of the fire method.

    Type parameters

    TEvent : extends BaseEvent

    The type describing the event. See BaseEvent.

    Parameters

    emitter : Emitter

    The object that fires the event.

    event : TEvent[ 'name' ]

    The name of the event.

    callback : GetCallback<TEvent>

    The function to be called on event.

    [ options ] : CallbackOptions

    Additional options.

    Returns

    void
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    listenTo( emitter, event, callback, [ options ] ) → void
    inherited

    Registers a callback function to be executed when an event is fired in a specific Emitter or DOM Node. It is backwards compatible with listenTo.

    Type parameters

    K : extends keyof DomEventMap

    Parameters

    emitter : Window | EventTarget | Node

    The object that fires the event.

    event : K

    The name of the event.

    callback : ( this: this, ev: EventInfo, event: DomEventMap[ K ] ) => void

    The function to be called on event.

    [ options ] : object

    Additional options.

    Returns

    void
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    off( event, callback ) → void
    inherited

    Stops executing the callback on the given event. Shorthand for this.stopListening( this, event, callback ).

    Parameters

    event : string

    The name of the event.

    callback : Function

    The function to stop being called.

    Returns

    void
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    on( event, callback, [ options ] ) → void
    inherited

    Registers a callback function to be executed when an event is fired.

    Shorthand for this.listenTo( this, event, callback, options ) (it makes the emitter listen on itself).

    Type parameters

    TEvent : extends BaseEvent

    The type descibing the event. See BaseEvent.

    Parameters

    event : TEvent[ 'name' ]

    The name of the event.

    callback : GetCallback<TEvent>

    The function to be called on event.

    [ options ] : GetCallbackOptions<TEvent>

    Additional options.

    Returns

    void
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    once( event, callback, [ options ] ) → void
    inherited

    Registers a callback function to be executed on the next time the event is fired only. This is similar to calling on followed by off in the callback.

    Type parameters

    TEvent : extends BaseEvent

    The type descibing the event. See BaseEvent.

    Parameters

    event : TEvent[ 'name' ]

    The name of the event.

    callback : GetCallback<TEvent>

    The function to be called on event.

    [ options ] : GetCallbackOptions<TEvent>

    Additional options.

    Returns

    void
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    stopDelegating( [ event ], [ emitter ] ) → void
    inherited

    Stops delegating events. It can be used at different levels:

    • To stop delegating all events.
    • To stop delegating a specific event to all emitters.
    • To stop delegating a specific event to a specific emitter.

    Parameters

    [ event ] : string

    The name of the event to stop delegating. If omitted, stops it all delegations.

    [ emitter ] : Emitter

    (requires event) The object to stop delegating a particular event to. If omitted, stops delegation of event to all emitters.

    Returns

    void
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    stopListening( [ emitter ], [ event ], [ callback ] ) → void
    inherited

    Stops listening for events. It can be used at different levels: It is backwards compatible with listenTo.

    • To stop listening to a specific callback.
    • To stop listening to a specific event.
    • To stop listening to all events fired by a specific object.
    • To stop listening to all events fired by all objects.

    Parameters

    [ emitter ] : Window | EventTarget | Node | Emitter

    The object to stop listening to. If omitted, stops it for all objects.

    [ event ] : string

    (Requires the emitter) The name of the event to stop listening to. If omitted, stops it for all events from emitter.

    [ callback ] : Function

    (Requires the event) The function to be removed from the call list for the given event.

    Returns

    void
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    _createBadgeContent() → View<HTMLElement>
    protected

    Creates the badge content.

    Returns

    View<HTMLElement>
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    Returns normalized configuration for the badge.

    Returns

    BadgeConfig
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    _handleEditorReady() → void
    protected

    Enables badge label once the editor (ui) is ready.

    Returns

    void
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    _isEnabled() → boolean
    protected

    Enables the badge feature.

    Returns

    boolean
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    _createBalloonView() → BalloonPanelView
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    Creates an instance of the balloon panel with the badge view inside ready for positioning.

    Returns

    BalloonPanelView
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    _getBalloonAttachOptions() → null | Partial<DomOptimalPositionOptions>
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    Returns the options for attaching the balloon to the focused editable element.

    Returns

    null | Partial<DomOptimalPositionOptions>
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    _hideBalloon() → void
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    Hides the badge balloon if already visible.

    Returns

    void
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    _showBalloon() → void
    Lock icon private

    Attempts to display the balloon with the badge view.

    Returns

    void
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    _updateLastFocusedEditableElement() → void
    Lock icon private

    Updates the _lastFocusedEditableElement based on the state of the global focus tracker.

    Returns

    void